Yuri
Overview
Yuri (유리 - Glass) bridges WebGL and standard DOM. It features 3D geometric objects with complex, realistic glass materials that refract the HTML content layered behind the canvas.
The Challenge
Simulating realistic glass refraction in a web browser is computationally expensive. This project experiments with Three.js MeshPhysicalMaterial properties (transmission, roughness, thickness) to achieve optical realism.
Core Tech Stack
gsapreacttailwindcssthreejstypescriptvite
Key Features
- 01 Real-time 3D Refraction
- 02 Three.js Canvas Integration
- 03 Orbit Controls
- 04 Synchronized DOM/WebGL Rendering

Reach Out
GET in touch.
Available for freelance & collaboration
Details Bandung, ID WIB
© 2026 Elmosius. All rights reserved. Built with SvelteKit Hehe